Worms Scheme Database

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Scheme #11594 (v1)

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Game options

Initial worm energy
100 HP
Number of rounds
1
Worm select
disabled
Manual worm placement
enabled
Artillery mode
enabled
Stockpiling
off
Donor cards
disabled
Fall damage
enabled

Time options

Turn time
15 seconds
Round time
30 minutes
Weapon retreat time
0 seconds
Rope retreat time
0 seconds
Time between turns
5 seconds
Display round time
disabled

Crate options

Weapon crate probability
0%
Utility crate probability
0%
Health crate probability
0%
Health crate energy
25

Object options

Hazards
8 mines
Dud mines
disabled
Mine fuse
0 seconds

Sudden death options

Round end style
nothing happens
Water rise
none (0 pixels/turn)

General options

Automatic replays
disabled
Blood
enabled
Aqua Sheep
disabled
Sheep Heaven
disabled
Invincible worms
enabled
Indestructible land
enabled

Weapon options

Golden grenades
disabled
Golden shotgun
disabled
Golden bananas
disabled
Golden longbow
disabled
Team weapons
disabled
Super weapons
enabled

Weapon configuration

NameAmmoPowerDelayCrates
Bazookainfinite★★★☆☆00%
Homing Missile0★★★☆☆120%
Mortar0★★★☆☆020%
Grenadeinfinite★★★☆☆020%
Cluster Bomb0★★★☆☆020%
Skunk Bomb0★★★☆☆220%
Petrol Bombinfinite★★★☆☆020%
Banana Bomb0★★★☆☆020%
Handgun0★★★☆☆00%
Shotguninfinite★★★☆☆00%
Uzi0★★★☆☆00%
Minigun0★★★☆☆040%
Longbow0★★★☆☆020%
Air Strike0★★★☆☆520%
Napalm Strike0★★★☆☆720%
Land Mineinfinite★★★☆☆020%
Fire Punch0★★★☆☆00%
Dragon Ball0★★★☆☆00%
Kamikaze0★★★☆☆00%
Prodinfinite★★★☆☆00%
Battle Axe0★★★☆☆020%
Blowtorch0★★★☆☆020%
Pneumatic Drill0★★★☆☆020%
Girder0★★★☆☆020%
Ninja Rope0★★★☆☆020%
Parachute0N/A020%
Bungee0N/A020%
Teleport0N/A020%
Dynamiteinfinite★★★☆☆020%
Sheepinfinite★★★☆☆020%
Baseball Bat0★★★☆☆020%
Flame Thrower0★★★☆☆040%
Homing Pigeoninfinite★★★☆☆040%
Mad Cowinfinite★★★☆☆040%
Holy Hand-Grenadeinfinite★★★☆☆040%
Old Woman0★★★☆☆040%
Sheep Launcher0★★★☆☆040%
Super Sheep0★★★☆☆040%
Mole Bomb0★★★☆☆040%
Jet Pack030 (fuel)0N/A
Low GravityinfiniteN/A0N/A
Laser Sight0N/A0N/A
Fast Walk0N/A0N/A
Invisibility0N/A0N/A
Damage x20N/AN/AN/A