Worms Scheme Database

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Scheme #22 (v1)

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Game options

Initial worm energy
200 HP
Number of rounds
1
Worm select
disabled
Manual worm placement
enabled
Artillery mode
disabled
Stockpiling
off
Donor cards
enabled
Fall damage
enabled

Time options

Turn time
15 seconds
Round time
20 minutes
Weapon retreat time
3 seconds
Rope retreat time
10 seconds
Time between turns
10 seconds
Display round time
disabled

Crate options

Weapon crate probability
30%
Utility crate probability
0%
Health crate probability
20%
Health crate energy
25

Object options

Hazards
8 mines
Dud mines
disabled
Mine fuse
3 seconds

Sudden death options

Round end style
nothing happens
Water rise
none (0 pixels/turn)

General options

Automatic replays
enabled
Blood
disabled
Aqua Sheep
enabled
Sheep Heaven
disabled
Invincible worms
disabled
Indestructible land
disabled

Weapon options

Golden grenades
disabled
Golden shotgun
disabled
Golden bananas
disabled
Golden longbow
disabled
Team weapons
disabled
Super weapons
enabled

Weapon configuration

NameAmmoPowerDelayCrates
Bazookainfinite★★★☆☆00%
Homing Missile0★★★☆☆060%
Mortar5★★★☆☆00%
Grenadeinfinite★★★☆☆00%
Cluster Bombinfinite★★★☆☆00%
Skunk Bomb1★★★☆☆00%
Petrol Bomb4★★★☆☆00%
Banana Bomb0★★★☆☆020%
Handguninfinite★★★☆☆00%
Shotguninfinite★★★☆☆00%
Uziinfinite★★★☆☆00%
Minigun0★★★☆☆060%
Longbowinfinite★★★☆☆00%
Air Strike0★★★☆☆00%
Napalm Strike0★★★☆☆00%
Land Mine2★★★☆☆00%
Fire Punchinfinite★★★☆☆00%
Dragon Ballinfinite★★★☆☆00%
Kamikaze0★★★☆☆00%
Prod0★★★☆☆70%
Battle Axe0★★★☆☆020%
Blowtorchinfinite★★★☆☆00%
Pneumatic Drillinfinite★★★☆☆00%
Girder4★★★☆☆00%
Ninja Rope0★★★★★00%
ParachuteinfiniteN/A00%
BungeeinfiniteN/A00%
Teleport0N/A00%
Dynamite1★★★☆☆060%
Sheep0★★★☆☆060%
Baseball Bat1★★★☆☆00%
Flame Thrower0★★★☆☆020%
Homing Pigeon0★★★☆☆00%
Mad Cow0★★★☆☆00%
Holy Hand-Grenade0★★★☆☆020%
Old Woman0★★★☆☆040%
Sheep Launcher0★★★☆☆040%
Super Sheep0★★★☆☆020%
Mole Bombinfinite★★★☆☆00%
Jet Pack030 (fuel)0N/A
Low Gravity3N/A0N/A
Laser Sight3N/A0N/A
Fast Walk4N/A0N/A
Invisibility1N/A0N/A
Damage x20N/AN/AN/A